I overhauled the PyBlosxom web-site so that it's now being statically "compiled" using PyBlosxom's static renderer. The whole thing is checked into SVN, too. That's a huge improvement from the previous situation, but the web-site could use user-interface and navigational work.
In doing that, I did a lot of futzing with static rendering using the code in trunk and fixed some issues. I also thought through the filelist implementation and re-worked it so that it handles sorting and truncating better. The results are really nice and I think it fixes all the major problems previous versions had.
GHOP was a big help. PyBlosxom had several tasks that were worked on and the results speak for themselves:
It was a huge help that these people did for PyBlosxom. I haven't fully absorbed their work yet, but it should happen before PyBlosxom 2.0 is released. Many thanks to those of you who helped out and many many thanks to Google and the GHOP, PSF, Titus, Doug, Georg, Leslie and all the others who helped make this possible. Thank you!
There are a few big things that still need to be done for PyBlosxom 2.0. I'm moving through it slowly and methodically. I was hoping to have it done by the end of December, but I'm thinking now it's going to be the end of March or thereabouts.
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Note: New comments get placed in a "draft" status and will NOT show up on the site until I explicitly approve it. Usually that happens within 24 hours, but sometimes I go away and it takes a day or two.
Note 2: There is now a preview button for those of you who want to see a preview! However, it doesn't quite work the way you'd think it should work. I'll look into adjusting it some day.
Note 3: If you can't for some reason post a comment, send me an email: willg at bluesock dot org.
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