Will's blog

purpose: Will Kahn-Greene's blog of Python, Linux, random content, PyBlosxom, Miro, and other projects mixed in there ad hoc, half-baked, and with a twist of lemon

Sun, 24 Nov 2002

the new plan

So I was putzing around overhauling old Varium code which I haven't really touched in a couple of years when it occurred to me that the code I'm overhauling involves features I don't really care about--at least not at this stage of the game. This sudden realization caused me to re-evaluate what I was doing and take a new approach.

I took the testserver I wrote for Lyntin and expanded it into a series of modules and 1300 lines of code later I now have a working mud that has multiple rooms, heartbeats, multiple players, and a series of other things. More importantly, it gives me a good base to add on new features as I need them--giving me time to architect things as I go along rather than doing the whole thing up front.

I need to do a few more things before it has enough of a a critical mass to be interesting.

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Note: New comments get placed in a "draft" status and will NOT show up on the site until I explicitly approve it. Usually that happens within 24 hours, but sometimes I go away and it takes a day or two.

Note 2: There is now a preview button for those of you who want to see a preview! However, it doesn't quite work the way you'd think it should work. I'll look into adjusting it some day.

Note 3: If you can't for some reason post a comment, send me an email: willg at bluesock dot org.

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