It's true. I started to add Callout functionality, but also started splitting the driver into a driver and a mudlib, renaming driver.world to driver.engine, adding a mudlib.world module with a World object in it (and moving functionality from the old world to the new world), and a series of other things. All of this will take some time to sort through. I'm also looking into adding a series of hooks to the driver to tie the mudlib into the driver. The good news being that Strinbean will be pretty nice once all this is done.
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