Game economies

Note: This is an old post in a blog with a lot of posts over a long span of time. The world has changed, technologies have changed, and I've changed. It's likely this is out of date, the code doesn't work, the ideas haven't aged well, or the ideas were terrible to begin with. Let me know if you think this is something that needs updating.

I'm totally fascinated by game economies as they generally approximate real economies but usually have "faked" aspects because game economies usually lack feedback loops that real world economies have. Blah blah blah I am not an economist so I'm kind of fudging my English here blah blah blah. Regardless, I still find it really fascinating. I also find game weather systems really fascinating.

Anyhow, there's an entry on issues in the Star Wars Galaxies economic system that led them to discover cheating. It's detailed here. There's some more information on it here.

Want to comment? Send an email to willkg at bluesock dot org. Include the url for the blog entry in your comment so I have some context as to what you're talking about.