Busy busy busy
I've been super busy over the last few weeks. Between work and moving and weddings and trying to catch up with things, I haven't had much time to ruminate on anything or work on any of my projects.
There's one exception to that... I'm a coder on DarkRifts and I've been doing some minor refactoring and overhauls of some of the pieces of their mudlib. That's coming along nicely. The other coders have been really kicking in and getting things done lately. Watching the codebase flourish has been wonderful.
I'm not entirely sure what I should do with PyBlosxom. Development has pretty much stopped--Ted, Wari, Blake and I have all moved on to other things (babies, other projects, ...). No one else has stepped up to the plate. Though we keep getting emails on the dev lists and elsewhere about how no one will use PyBlosxom unless it does feature x and feature y and how there's lots of bad code and so on so forth. I wish more people would help out.