PyBlosxom 1.0 Released!

Note: This is an old post in a blog with a lot of posts over a long span of time. The world has changed, technologies have changed, and I've changed. It's likely this is out of date, the code doesn't work, the ideas haven't aged well, or the ideas were terrible to begin with. Let me know if you think this is something that needs updating.

We've cleaned up a lot code and documentation and fixed a lot of bugs. We've stabilized the API and added static rendering. In short, this should be a pretty solid 1.0 milestone for PyBlosxom.

I encourage people to upgrade. When you untar the distribution tarball, read through INSTALL and README. These files will walk you through installation and upgrading from 0.9.

Download it at https://sourceforge.net/project/showfiles.php?group_id=67445.

Personally, I'm glad we finally pushed out 1.0. I'm not sure it's a perfect release, but it's good enough for a 1.0 milestone and I feel good about releasing it at this point. It's hard to push a project through to a release when there's not much feedback from testing and usage of previous alphas and release candidates. I think at some point you just have to bite the bullet and push it out and see how it does.

Cheers to the PyBlosxom development crew!

Want to comment? Send an email to willkg at bluesock dot org. Include the url for the blog entry in your comment so I have some context as to what you're talking about.